ACE — Adaptive Content Engine

Reinforcement learning driven VR training for cybersecurity. ACE uses PPO and AIRL to adjust challenge difficulty in real time based on learner performance.

What ACE Does

  • Analyzes telemetry (time, mistakes, hints, action sequences).
  • Estimates reward via AIRL; adjusts difficulty with PPO.
  • Delivers adaptive hints and pacing inside a Unity VR lab.

Why It Matters

  • Boosts engagement and skill transfer for cyber defense tasks.
  • Personalizes lab flow without manual scripting.
  • Supports safe, explainable training through logged decisions.

Architecture

VR Front-End (Unity) Telemetry / Features AIRL Reward Estimation PPO Difficulty Policy Adaptive Hints & Difficulty
Hover a node to see what it does.

Interactive Demos

Learning Curve (Simulated)

Average episodic reward over training epochs (illustrative).

Gridworld Agent (Toy)

A tiny agent moves toward a goal; speed increases when it “learns”.

Interested in the research?

This work is part of an active research effort. A public summary/paper link will be added upon release.

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